![]() However, Knuckles the Echidna left the Chaotix party shortly after the defeat of Dr. They would work for anyone with a good purpose, and with plenty of cash. Vector, Espio and Charmy decided to open up a secret detective agency. So what would the Chaotix team do now? What would a crocodile with an appetite for life, babes (and most important - FOOD!!), a bee which eventually would get tired of nectar, a hungry chameleon with a long taste-feeling tongue, and a starving armadillo do now? Although the efforts of the Chaotix were greatly appreciated by the inhabitants of the island, the Chaotix team went very unrewarded - not a single penny was paid out for the heroes work. The battle was over, and peace was restored. But after many fierce battles, the Chaotix team, featuring Knuckles the Echidna, Espio the Chameleon, Vector the Crocodile, Charmy Bee and Mighty the Armadillo, combined their powers, and destroyed Eggman's army and retrieved the rings of chaos. Things looked dreadful for some time, as the island got invaded by robots and as the chaos rings were stolen. In the summer of 3235, Angel Island and the chaos rings were under the greatest threat ever, as the island was attacked by the evil scientist, Dr. History has shown that the job as guardians has been anything than easy althrough the years. "As long as anyone could remember, the Chaotix team has been the guardians of the secret chaos rings, of Angel Island. (SPOILER ALERT!!! This game takes place a year after Sonic Heroes! If you haven't played Sonic Heroes yet, and don't want to hear about the ending, READ NO FURTHER!!) The game, however, is not a hoax! I have been programming this RPG game with the Chaotix since May 2004 and now the game is finally completed and released exactly 10 years since Knuckles Chaotix was released on Sega 32X!! (April 20th 1995 - April 20th 2005) This game is created with the program "RPG Maker 2000" and the layout is of the same traditional layout like the Phantasy Star-series. ![]() The walkthrough is slightly different for the 2006 version, so tell me which one you want. ![]() The reason that I don't host it online is that I don't want to spoil the game content for anyone who hasn't played the game yet. If you want a copy of the walkthrough, send me an e-mail. On request, a walkthrough to the game, containing complete information about all locations, items, bosses etc is now available. To download the 2006 version, you need these two files, Setup.zip and ChaotixTomorrow.lzh (36Mb)Ĭlick here to download the *OLD* version (from 2005) (18mb)Ĭlick here to download the cover (full-size)Ĭlick here to watch the animated introduction to the game (flash movie)Ĭlick here to read setup.txt. To download the 2019 version, click here (38Mb) (Most recommended version - 35% less enemies, with 35% more gold and exp, voice acting removed, and better text font and some minor bugs fixed) * voice acting (that's right, the Chaotix are talking at certain events!) This new version contains, compared to the 2005 version - (the 2019 version is still the most improved!): A few tiny bugs that I happened to discover (one shop was for example not working!) were fixed, but no changes to the storyline itself.īelow is a screen of the 2019 version of the game, with the new text font, feel free to compare it to the other images further down the page.Īnd below are some screens of the 2006 version of the game. I have created a new fixed edition! This edition has a fixed text font, making the text *TONS* easier to read, almost all voice acting has been removed, and the game now has 35% less enemy encounters, copensated by 35% more gold and EXP, making this version a lot easier to play. It also turned out that previous editions have turned very hard to read on newer computers.so. Although the main response on the original game was positive, I got massive critisism (and rightfully so!) about the horrible voice acting, as well as the frequent enemy encounter - that you were barely able to move anywhere before running into the next group. I was very inexperienced about game programming in those days, and made plenty of things I never would have done today, for example, attempting to do voice acting. It has been 14 years since I released the first edition of Chaotix of Tomorrow.
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